Nvidia’s DLSS 5 Arrives: New Era for Upscaling with Initial Challenges
Nvidia is officially rolling out its controversial DLSS 5 upscaling technology this week, following a March announcement that sparked significant debate. The company previously described this AI upscaling as a “real-time generative AI filter for video games,” and its initial reveal led to mixed reactions.
Availability and Inaugural Game Support
- DLSS 5 will be compatible with RTX 50-series desktop and laptop GPUs.
- It will also be accessible through GeForce NOW, Nvidia’s cloud gaming service.
- The first title to integrate DLSS 5 support will be NBA 2K27. This update is scheduled to go live on September 3rd at 9:00 PM PT (September 4th at 7:00 AM MSK).
Community Reception and Nvidia’s Reassurance
The initial introduction of DLSS 5 in March faced criticism from the gaming community, with some describing the processed visuals, such as Grace Ashcroft’s face in Resident Evil Requiem, as “AI slop.” In response, Nvidia is re-introducing its “neural rendering” with a strong emphasis on how it “preserves artistic intent” and “respects the rendered frame.”
The technology is expected to demand substantial GPU horsepower for optimal performance.